‘Edge of Tomorrow’ is Witty Manic Entertainment

‘Edge of Tomorrow’ is Witty Manic Entertainment

A lot of hay has been made over the fact that video game adaptations on the big screen have been terrible moviegoing experiences. The reasoning behind that is pretty clear for anybody who plays video games even as a dilettante – video games prize the experiential and downplay narrative elegance, opting for functionality. Some of the most-lauded video game narratives would not pass muster as a big screen tale, so it comes as no surprise that the first film to truly capture the experience of video games would have absolutely nothing to do at all with a pre-existing video game…


A lot of hay has been made over the fact that video game
adaptations on the big screen have been terrible moviegoing experiences. The
reasoning behind that is pretty clear for anybody who plays video games even as
a dilettante – video games prize the experiential and downplay narrative
elegance, opting for functionality. Some of the most-lauded video game
narratives would not pass muster as a big screen tale, so it comes as no
surprise that the first film to truly capture the experience of video games
would have absolutely nothing to do at all with a pre-existing video game
property. Based on the Japanese sci-fi novel All You Need is Kill by Hiroshi Sakurazaka, Edge of Tomorrow, with
its Starship-Troopers-by-way-of-Groundhog
Day
storyline, captures the agony and ecstasy of gaming in a way that
no movie has before.

This can be traced back to the film’s premise – that Tom
Cruise’s Major William Cage continues reliving the fateful day that humanity
waged a last-ditch attempt at combating an alien invasion by storming the
shores of France (subtle this film is not), only to suffer a gruesome death. He
then attempts to use the knowledge gleaned during each previous death day to transform
his technique during the next. That’s Gaming 101 right there, taking each
previous life as an opportunity to afford the next a few extra seconds before
some altogether new circumstance (usually of the loud and explodey variety)
cuts you short yet again.

The film deals with many of the facets that such a
battle-hardened purgatory can lead to, with Cage’s frustration mounting as he
tries to pitch the perfect game (stopping all preventable deaths from his
vantage point during the battle) only to pack up his ball and go home during
one reset, instead choosing to desert the military base and get plastered at a
local pub. Later, when asked by another character what they need to do next, he
replies “I don’t know, we’ve never gotten this far before,” a response familiar
to anyone who’s made a sudden leap forward in a particularly difficult video
game level. But non-gamers needn’t worry; this all operates on a thinly
metaphorical level throughout the film, leaving the film to offer numerous
pleasures beyond such meta-textual analysis. The action sequences are the best
kind of chaotic, with the tentacle-laden alien scourge burrowing into and out
of the ground, coming at our protagonists from every angle in a flurry of
motion, keeping the audience uneasy but never geographically confused. And
while the explanation for Cruise’s existential malady is pure sci-fi
gobbledygook (I mean that in the nicest way possible), it keeps the film moving
briskly without getting bogged down in the whys and wherefores of his situation.

Tom Cruise’s performance here leaves little doubt as to his
ability to carry a lead performance in a film. He’s also playing refreshingly
against Cruisian type in the film’s early stages – a slick military PR huckster
who has long assumed his silver tongue and camera-ready pearly grin would keep
him far from the front lines for his entire military career. It’s only over the
course of the film that he develops into the fleet-footed matinee idol that
we’ve all come to expect. While this is most certainly Cruise’s show, he has
never been one to overpower his fellow performers, so you also get fine work from
his co-star Emily Blunt and delightful peripheral color being added by Bill
Paxton (sporting a top-notch moustache and speech cadence), Brendan Gleeson and
Noah Taylor.

When at his best, director Doug Liman seems able to take the
barely-contained anarchy that is his wont and convert that manic energy into pleasant
on-screen friction (the enjoyable Mr. and Mrs. Smith is a fine example of a
tempestuous production giving way to solid entertainment) and if the news of
this film’s production isn’t exaggerated, he’s done it again here. He’s proven
quite adept at managing A-list stars in the service of getting dirty in his sandbox,
turning in the pulpiest delight of the summer season so far. It’s by no means
perfect. The action-packed finale is limp compared to what came before it, but
this is propulsive entertainment that is quick-witted and enjoyable in a way
that we should demand of all summer blockbusters.

Tom Fuchs is a Milwaukee-based film writer whose early love for cinema has grown into a happy obsession. He graduated with honors in Film Studies from the University of Wisconsin-Milwaukee and has since focused on film criticism. He works closely with the Milwaukee Film Festival and has written reviews and ongoing columns for Milwaukee Magazine since 2012. In his free time, Tom enjoys spending time with his wife and dogs at home (watching movies), taking day trips to Chicago (to see movies), and reading books (about movies). You can follow him on Twitter @tjfuchs or email him at tjfuchs@gmail.com.